I could be wrong about the exact OS versions, but the idea is the same. Apple has a history of doing this for developers:ġ) Make the product (AddressBook in 10.2 for example)Ģ) Get the APIs right and test it out with internal applications (Mail.app using AddressBook)ģ) Opening up a public API to the product (which we eventually got in 10.3) I think they will eventually open up these gadgets to 3rd party folks. Any Mac OS X developer who says otherwise is lying!ĭo you think Apple should have designed at least one or the other to be wide open to 3rd parties with a publicized plugin architecture? Should the company modify this practice with its future peripheral/gadget offerings? But unfortunately that didn't happen, so I'm sort of bummed out about that.Īnd of course I want to develop for the iPhone. The Apple TV would have been an ideal place to play those games. And I was really hoping that the Apple TV would have been based on 10.5 because I've played around with Core Animation a little bit, and it seems to make writing quick little games super easy. I would love to have the ability to write apps for the Apple TV. Do you want to develop for these devices? Any product ideas you care to share? The iPhone, as far as we know, is still a closed device. I really want it to use some of the 10.5 goodies that are coming out, so I'm going to stick with that plan.Īlso as a Mac OS X developer, what are your thoughts on the pseudo-closed nature of Apple's new gadgets? The Apple TV isn't *officially* a 3rd party device, but it appears as though Apple has left the door wide open. I actually got FlySketch running on 10.4 the other day, but it's missing a handful of (major) features and it doesn't really feel the same. Since I've all of a sudden got an extra 4 months to work on it, I'm going to be taking that time to update VoodooPad, which I've been neglecting lately. The next big release of FlySketch is set to be 10.5 only. If you've already gone Leopard-only with a product or two (or were considering it), does the October delay change that decision at all? Would it be worth it - or even possible - to switch gears/backtrack to build in 10.4 support and ship sooner? And these new gadgets from Apple are very much computers in their own right. Delays happen all the time when writing software, and we've probably been spoiled as it is this is the 6th major release of OS X, and the first real slip that I can think of in that time. Gus: I don't think there's any reason for people to freak out. Since it's a big topic, however, I wanted to open by getting your thoughts as a Mac OS X developer. They've been criticizing Apple for becoming less of a computer company and more of a gadget maker, and events like the dropping of 'Computer' from their name and now the delay of their desktop OS are fueling these complaints. TUAW: Many critics and general users are freaking out about the Leopard delay. Read on for my interview with Gus Mueller. Amazing fact from this particular interview: Gus's mobile phone just turned 7. Just like the other interviews I've done with Brent Simmons, Wil Shipley and Paul Kafasis, Gus had some great thoughts to share on the Leopard delay, whether to develop software for one specific OS, words of wisdom from a Nintendo game developer and how Apple's past behavior can hint at the possibility of the iPhone opening up up to 3rd parties sometime in the future. The interview train just keeps on chuggin', and this time we have Gus Mueller of Flying Meat Software, developer of VoodooPad, FlySketch and FlyGesture, on board.
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